<?xml version="1.0"?>

<tileset>
	<surfaces>
		<surface>
			<texture path="textures/surface1a.bmp" prob="0.2"/>
			<texture path="textures/surface1b.bmp" prob="0.2"/>
			<texture path="textures/surface1c.bmp" prob="0.1"/>
		        <texture path="textures/surface1d.bmp" prob="0.03"/>
                        <texture path="textures/surface1e.bmp" prob="0.02"/>
                        <texture path="textures/surface1f.bmp" prob="0.02"/>
                        <texture path="textures/surface1g.bmp" prob="0.1"/>
                        <texture path="textures/surface1h.bmp" prob="0.13"/>
                        <texture path="textures/surface1i.bmp" prob="0.1"/>
                        <texture path="textures/surface1j.bmp" prob="0.1"/>
                </surface>
		<surface>
			<texture path="textures/s1.bmp" prob="0.2"/>
		</surface>
		<surface>
			<texture path="textures/sand.bmp" prob="0.5"/>
		</surface>
		<surface>
			<texture path="textures/snow1.bmp" prob="0.4"/>
			<texture path="textures/snow1.bmp" prob="0.3"/>
			<texture path="textures/snow1.bmp" prob="0.3"/>
		</surface>
		<surface>
			<texture path="textures/sn.bmp" prob="0.9999"/>
		</surface>
		<surface>
			<texture path="textures/surfacec1.bmp" prob="0.5"/>
			<texture path="textures/surfacec2.bmp" prob="0.5"/>
			<texture path="textures/surfacec3.bmp" prob="0.5"/>
		</surface>
	</surfaces>

	<objects>
		<object walkable="false">
			<model path="models/darktrees/tree_1.g3d"/>
			<model path="models/darktrees/tree_2.g3d"/>
			<model path="models/darktrees/tree_3.g3d"/>
			<model path="models/darktrees/tree_4.g3d"/>
			<model path="models/darktrees/tree_5.g3d"/>
						
		</object>					
		<object walkable="false">
			<model path="models/snow/tree1.g3d"/>
			<model path="models/snow/tree2.g3d"/>
			<model path="models/snow/tree3.g3d"/>
			<model path="models/snow/tree4.g3d"/>
			<model path="models/snow/tree5.g3d"/>
			<model path="models/snow/tree6.g3d"/>
			<model path="models/snow/tree7.g3d"/>
			<model path="models/snow/tree8.g3d"/>
			<model path="models/snow/tree9.g3d"/>
			<model path="models/snow/tree10.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/mrock1.g3d"/>
			<model path="models/mrock2.g3d"/>
		</object>					
		<object walkable="true">

			<!--blueresource(wheat)-->
			<model path="models/wildwheat.g3d"/>
		</object>					
                <object walkable="true">
			<model path="models/bush1.g3d">
			<rotationAllowed value="false"/>	
		</model>
			<model path="models/bush2.g3d">
			<rotationAllowed value="false"/>	
		</model>
			<model path="models/bush3.g3d">
			<rotationAllowed value="false"/>	
		</model>
			<model path="models/bush4.g3d">
			<rotationAllowed value="false"/>	
		</model>
		</object>										
		<object walkable="true">
			<model path="models/flower1.g3d"/>
			<model path="models/flower2.g3d"/>
			<model path="models/flower3.g3d"/>
			<model path="models/flower4.g3d"/>
			<model path="models/flower5.g3d"/>
		</object>						
		<object walkable="false">
			<model path="models/palmtree.g3d">
			<rotationAllowed value="false"/>	
		</model>
			<!--model path="models/foresttree2.g3d"/>	
			<model path="models/foresttree3.g3d"/-->			
		</object>
				
		<object walkable="false">
			<model path="models/s1.g3d"/>
			<model path="models/s2.g3d"/>
			<model path="models/s3.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/mossrock1.g3d"/>
			<model path="models/mossrock2.g3d"/>
		</object>					
		<object walkable="false">
			<model path="models/none.g3d"/>
		</object>					
	</objects>
	
	<ambient-sounds>
		<day-sound enabled="true" path="sounds/day.ogg" play-always="false"/>
		<night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
		<rain-sound enabled="true" path="sounds/rain.ogg"/>
		<snow-sound enabled="false"/>		
		<day-start-sound enabled="true" path="sounds/chicken.ogg"/>	
		<night-start-sound enabled="true" path="sounds/wolf.wav"/>						
	</ambient-sounds>

	<parameters>
		<water effects="true">
			<texture path="textures/water_001.tga"/>
			<texture path="textures/water_002.tga"/>
			<texture path="textures/water_003.tga"/>
			<texture path="textures/water_004.tga"/>
			<texture path="textures/water_005.tga"/>
			<texture path="textures/water_006.tga"/>
			<texture path="textures/water_007.tga"/>
			<texture path="textures/water_008.tga"/>
		</water>
		<fog enabled="false"/>
		<sun-light red="1" green="1" blue="1"/>
		<moon-light red="0.01" green="0.01" blue="0.01"/>
		<day-night value="0.6"/>
		<weather sun="1" rain="0" snow="0"/> 
	</parameters>
</tileset>

